EXTRA_DIST = COPYING \ ReadMe.txt \ README-ODE.txt \ TemporalCoherence.txt SUBDIRS = Ice noinst_LTLIBRARIES = libOPCODE.la AM_CPPFLAGS= -I$(top_srcdir)/include \ -I$(top_builddir)/include libOPCODE_la_SOURCES = OPC_AABBCollider.cpp OPC_AABBCollider.h \ OPC_AABBTree.cpp OPC_AABBTree.h \ OPC_BaseModel.cpp OPC_BaseModel.h \ OPC_Collider.cpp OPC_Collider.h \ OPC_Common.cpp OPC_Common.h \ OPC_HybridModel.cpp OPC_HybridModel.h \ OPC_LSSCollider.cpp OPC_LSSCollider.h \ OPC_MeshInterface.cpp OPC_MeshInterface.h \ OPC_Model.cpp OPC_Model.h \ OPC_OBBCollider.cpp OPC_OBBCollider.h \ Opcode.cpp Opcode.h \ OPC_OptimizedTree.cpp OPC_OptimizedTree.h \ OPC_Picking.cpp OPC_Picking.h \ OPC_PlanesCollider.cpp OPC_PlanesCollider.h \ OPC_RayCollider.cpp OPC_RayCollider.h \ OPC_SphereCollider.cpp OPC_SphereCollider.h \ OPC_TreeBuilders.cpp OPC_TreeBuilders.h \ OPC_TreeCollider.cpp OPC_TreeCollider.h \ OPC_VolumeCollider.cpp OPC_VolumeCollider.h \ OPC_Settings.h \ OPC_SphereAABBOverlap.h \ OPC_BoxBoxOverlap.h \ OPC_SphereTriOverlap.h \ OPC_PlanesAABBOverlap.h \ OPC_TriBoxOverlap.h \ OPC_IceHook.h \ OPC_PlanesTriOverlap.h \ OPC_TriTriOverlap.h \ OPC_LSSAABBOverlap.h \ OPC_RayAABBOverlap.h \ Stdafx.h \ OPC_LSSTriOverlap.h \ OPC_RayTriOverlap.h