1333 lines
41 KiB
C++
1333 lines
41 KiB
C++
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/*************************************************************************
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* *
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* Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
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* All rights reserved. Email: russ@q12.org Web: www.q12.org *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of EITHER: *
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* (1) The GNU Lesser General Public License as published by the Free *
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* Software Foundation; either version 2.1 of the License, or (at *
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* your option) any later version. The text of the GNU Lesser *
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* General Public License is included with this library in the *
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* file LICENSE.TXT. *
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* (2) The BSD-style license that is included with this library in *
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* the file LICENSE-BSD.TXT. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
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* LICENSE.TXT and LICENSE-BSD.TXT for more details. *
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* *
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*************************************************************************/
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//234567890123456789012345678901234567890123456789012345678901234567890123456789
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// 1 2 3 4 5 6 7
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////////////////////////////////////////////////////////////////////////////////
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// This file creates unit tests for some of the functions found in:
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// ode/src/joinst/slider.cpp
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//
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//
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////////////////////////////////////////////////////////////////////////////////
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#include <UnitTest++.h>
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#include <ode/ode.h>
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#include "../../ode/src/config.h"
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#include "../../ode/src/joints/slider.h"
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SUITE (TestdxJointSlider)
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{
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struct dxJointSlider_Fixture_1
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{
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dxJointSlider_Fixture_1()
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{
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wId = dWorldCreate();
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bId1 = dBodyCreate (wId);
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dBodySetPosition (bId1, 0, -1, 0);
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bId2 = dBodyCreate (wId);
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dBodySetPosition (bId2, 0, 1, 0);
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jId = dJointCreateSlider (wId, 0);
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joint = (dxJointSlider*) jId;
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dJointAttach (jId, bId1, bId2);
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}
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~dxJointSlider_Fixture_1()
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{
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dWorldDestroy (wId);
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}
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dWorldID wId;
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dBodyID bId1;
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dBodyID bId2;
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dJointID jId;
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dxJointSlider* joint;
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};
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TEST_FIXTURE (dxJointSlider_Fixture_1, test_dJointSetSlider)
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{
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// the 2 bodies are align
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dJointSetSliderAxis (jId, 1, 0, 0);
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CHECK_CLOSE (joint->qrel[0], 1.0, 1e-4);
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CHECK_CLOSE (joint->qrel[1], 0.0, 1e-4);
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CHECK_CLOSE (joint->qrel[2], 0.0, 1e-4);
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CHECK_CLOSE (joint->qrel[3], 0.0, 1e-4);
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dMatrix3 R;
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// Rotate 2nd body 90deg around X
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dBodySetPosition (bId2, 0, 0, 1);
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dRFromAxisAndAngle (R, 1, 0, 0, M_PI/2.0);
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dBodySetRotation (bId2, R);
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dJointSetSliderAxis (jId, 1, 0 ,0);
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CHECK_CLOSE (joint->qrel[0], 0.70710678118654757, 1e-4);
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CHECK_CLOSE (joint->qrel[1], 0.70710678118654757, 1e-4);
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CHECK_CLOSE (joint->qrel[2], 0.0, 1e-4);
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CHECK_CLOSE (joint->qrel[3], 0.0, 1e-4);
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// Rotate 2nd body -90deg around X
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dBodySetPosition (bId2, 0, 0, -1);
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dRFromAxisAndAngle (R, 1, 0, 0, -M_PI/2.0);
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dBodySetRotation (bId2, R);
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dJointSetSliderAxis (jId, 1, 0 ,0);
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CHECK_CLOSE (joint->qrel[0], 0.70710678118654757, 1e-4);
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CHECK_CLOSE (joint->qrel[1], -0.70710678118654757, 1e-4);
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CHECK_CLOSE (joint->qrel[2], 0.0, 1e-4);
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CHECK_CLOSE (joint->qrel[3], 0.0, 1e-4);
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// Rotate 2nd body 90deg around Z
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dBodySetPosition (bId2, 0, 1, 0);
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dRFromAxisAndAngle (R, 0, 0, 1, M_PI/2.0);
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dBodySetRotation (bId2, R);
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dJointSetSliderAxis (jId, 1, 0 ,0);
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CHECK_CLOSE (joint->qrel[0], 0.70710678118654757, 1e-4);
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CHECK_CLOSE (joint->qrel[1], 0.0, 1e-4);
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CHECK_CLOSE (joint->qrel[2], 0.0, 1e-4);
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CHECK_CLOSE (joint->qrel[3], 0.70710678118654757, 1e-4);
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// Rotate 2nd body 45deg around Y
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dBodySetPosition (bId2, 0, 1, 0);
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dRFromAxisAndAngle (R, 0, 1, 0, M_PI/4.0);
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dBodySetRotation (bId2, R);
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dJointSetSliderAxis (jId, 1, 0 ,0);
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CHECK_CLOSE (joint->qrel[0], 0.92387953251128674, 1e-4);
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CHECK_CLOSE (joint->qrel[1], 0.0, 1e-4);
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CHECK_CLOSE (joint->qrel[2], 0.38268343236508984, 1e-4);
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CHECK_CLOSE (joint->qrel[3], 0.0, 1e-4);
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// Rotate in a strange manner
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// Both bodies at origin
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dRFromEulerAngles (R, REAL(0.23), REAL(3.1), REAL(-0.73));
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dBodySetPosition (bId1, 0, 0, 0);
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dBodySetRotation (bId1, R);
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dRFromEulerAngles (R, REAL(-0.57), REAL(1.49), REAL(0.81));
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dBodySetPosition (bId2, 0, 0, 0);
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dBodySetRotation (bId2, R);
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dJointSetSliderAxis (jId, 1, 0 ,0);
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CHECK_CLOSE (joint->qrel[0], -0.25526036263124319, 1e-4);
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CHECK_CLOSE (joint->qrel[1], 0.28434861188441968, 1e-4);
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CHECK_CLOSE (joint->qrel[2], -0.65308047160141625, 1e-4);
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CHECK_CLOSE (joint->qrel[3], 0.65381489108282143, 1e-4);
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}
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// The 2 bodies are positioned at (0, 0, 0) with no rotation
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// The joint is a Slider Joint
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// Axis is along the X axis
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// Anchor at (0, 0, 0)
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struct Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Along_X
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{
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Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Along_X()
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{
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wId = dWorldCreate();
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bId1 = dBodyCreate (wId);
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dBodySetPosition (bId1, 0, 0, 0);
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bId2 = dBodyCreate (wId);
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dBodySetPosition (bId2, 0, 0, 0);
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jId = dJointCreateSlider (wId, 0);
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joint = (dxJointSlider*) jId;
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dJointAttach (jId, bId1, bId2);
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dJointSetSliderAxis(jId, axis[0], axis[1], axis[2]);
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}
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~Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Along_X()
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{
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dWorldDestroy (wId);
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}
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dWorldID wId;
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dBodyID bId1;
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dBodyID bId2;
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dJointID jId;
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dxJointSlider* joint;
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static const dVector3 axis;
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static const dReal offset;
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};
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const dVector3 Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Along_X::axis = {1, 0, 0};
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const dReal Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Along_X::offset = REAL(3.1);
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// Move 1st body offset unit in the X direction
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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//
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// Start with a Offset of offset unit
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Along_X,
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test_dJointSetSliderAxisOffset_B1_3Unit)
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{
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CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
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dBodySetPosition(bId1, offset, 0, 0);
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CHECK_CLOSE (offset, dJointGetSliderPosition(jId), 1e-4);
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}
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// Move 1st body offset unit in the opposite X direction
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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//
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// Start with a Offset of -offset unit
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Along_X,
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test_dJointSetSliderAxisOffset_B1_Minus_3Unit)
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{
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CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
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dBodySetPosition(bId1, -offset, 0, 0);
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CHECK_CLOSE (-offset, dJointGetSliderPosition(jId), 1e-4);
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}
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// Move 2nd body offset unit in the X direction
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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//
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// Start with a Offset of offset unit
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Along_X,
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test_dJointSetSliderAxisOffset_B2_3Unit)
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{
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CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
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dBodySetPosition(bId2, offset, 0, 0);
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CHECK_CLOSE (-offset, dJointGetSliderPosition(jId), 1e-4);
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}
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// Move 2nd body offset unit in the opposite X direction
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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//
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// Start with a Offset of -offset unit
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Along_X,
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test_dJointSetSliderAxisOffset_B2_Minus_3Unit)
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{
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CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
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dBodySetPosition(bId2, -offset, 0, 0);
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CHECK_CLOSE (offset, dJointGetSliderPosition(jId), 1e-4);
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}
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// The 2 bodies are positioned at (0, 0, 0) with no rotation
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// The joint is a Slider Joint
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// Axis is the opposite of the X axis
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// Anchor at (0, 0, 0)
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struct Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Inverse_of_X
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{
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Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Inverse_of_X()
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{
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wId = dWorldCreate();
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bId1 = dBodyCreate (wId);
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dBodySetPosition (bId1, 0, 0, 0);
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bId2 = dBodyCreate (wId);
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dBodySetPosition (bId2, 0, 0, 0);
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jId = dJointCreateSlider (wId, 0);
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joint = (dxJointSlider*) jId;
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dJointAttach (jId, bId1, bId2);
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dJointSetSliderAxis(jId, axis[0], axis[1], axis[2]);
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}
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~Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Inverse_of_X()
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{
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dWorldDestroy (wId);
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}
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dWorldID wId;
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dBodyID bId1;
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dBodyID bId2;
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dJointID jId;
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dxJointSlider* joint;
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static const dVector3 axis;
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static const dReal offset;
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};
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const dVector3 Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Inverse_of_X::axis = {-1, 0, 0};
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const dReal Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Inverse_of_X::offset = REAL(3.1);
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// Move 1st body offset unit in the X direction
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//
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// X-------> X---------> <-- Axis
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// B1 => B1
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// B2 B2
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//
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// Start with a Offset of offset unit
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//
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// X-------> X---------> <-- Axis
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// B1 => B1
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// B2 B2
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TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Inverse_of_X,
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test_dJointSetSliderAxisOffset_B1_3Unit)
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{
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CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
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dBodySetPosition(bId1, offset, 0, 0);
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CHECK_CLOSE (-offset, dJointGetSliderPosition(jId), 1e-4);
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}
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// Move 1st body offset unit in the opposite X direction
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//
|
||
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// X-------> X---------> <-- Axis
|
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// B1 => B1
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// B2 B2
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//
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// Start with a Offset of offset unit
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//
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// X-------> X---------> <-- Axis
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// B1 => B1
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// B2 B2
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TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Inverse_of_X,
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test_dJointSetSliderAxisOffset_B1_Minus_3Unit)
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{
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CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
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dBodySetPosition(bId1, -offset, 0, 0);
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CHECK_CLOSE (offset, dJointGetSliderPosition(jId), 1e-4);
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}
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// Move 2nd body offset unit in the X direction
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//
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||
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// X-------> X---------> <-- Axis
|
||
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// B1 => B1
|
||
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// B2 B2
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||
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//
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||
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// Start with a Offset of offset unit
|
||
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//
|
||
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// X-------> X---------> <-- Axis
|
||
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// B1 => B1
|
||
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// B2 B2
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||
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TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Inverse_of_X,
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test_dJointSetSliderAxisOffset_B2_3Unit)
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{
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CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
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||
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dBodySetPosition(bId2, offset, 0, 0);
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||
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CHECK_CLOSE (offset, dJointGetSliderPosition(jId), 1e-4);
|
||
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}
|
||
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|
||
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// Move 2nd body offset unit in the opposite X direction
|
||
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//
|
||
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// X-------> X---------> <-- Axis
|
||
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// B1 => B1
|
||
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// B2 B2
|
||
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//
|
||
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// Start with a Offset of -offset unit
|
||
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//
|
||
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// X-------> X---------> <-- Axis
|
||
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// B1 => B1
|
||
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// B2 B2
|
||
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TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetSliderAxisOffset_B2_Minus_3Unit)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
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|
||
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dBodySetPosition(bId2, -offset, 0, 0);
|
||
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|
||
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CHECK_CLOSE (-offset, dJointGetSliderPosition(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Only body 1
|
||
|
// The body is positioned at (0, 0, 0) with no rotation
|
||
|
// The joint is a Slider Joint
|
||
|
// Axis is along the X axis
|
||
|
// Anchor at (0, 0, 0)
|
||
|
struct Fixture_dxJointSlider_B1_At_Zero_Axis_Along_X
|
||
|
{
|
||
|
Fixture_dxJointSlider_B1_At_Zero_Axis_Along_X()
|
||
|
{
|
||
|
wId = dWorldCreate();
|
||
|
|
||
|
bId1 = dBodyCreate (wId);
|
||
|
dBodySetPosition (bId1, 0, 0, 0);
|
||
|
|
||
|
jId = dJointCreateSlider (wId, 0);
|
||
|
joint = (dxJointSlider*) jId;
|
||
|
|
||
|
|
||
|
dJointAttach (jId, bId1, NULL);
|
||
|
|
||
|
dJointSetSliderAxis(jId, axis[0], axis[1], axis[2]);
|
||
|
}
|
||
|
|
||
|
~Fixture_dxJointSlider_B1_At_Zero_Axis_Along_X()
|
||
|
{
|
||
|
dWorldDestroy (wId);
|
||
|
}
|
||
|
|
||
|
dWorldID wId;
|
||
|
|
||
|
dBodyID bId1;
|
||
|
|
||
|
dJointID jId;
|
||
|
dxJointSlider* joint;
|
||
|
|
||
|
static const dVector3 axis;
|
||
|
|
||
|
static const dReal offset;
|
||
|
};
|
||
|
const dVector3 Fixture_dxJointSlider_B1_At_Zero_Axis_Along_X::axis = {1, 0, 0};
|
||
|
const dReal Fixture_dxJointSlider_B1_At_Zero_Axis_Along_X::offset = REAL(3.1);
|
||
|
|
||
|
// Move 1st body offset unit in the X direction
|
||
|
//
|
||
|
// X-------> X---------> Axis -->
|
||
|
// B1 => B1
|
||
|
//
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_At_Zero_Axis_Along_X,
|
||
|
test_dJointSetSliderAxisOffset_B1_OffsetUnit)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition(bId1, offset, 0, 0);
|
||
|
|
||
|
CHECK_CLOSE (offset, dJointGetSliderPosition(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Move 1st body offset unit in the opposite X direction
|
||
|
//
|
||
|
// X-------> X---------> Axis -->
|
||
|
// B1 => B1
|
||
|
//
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_At_Zero_Axis_Along_X,
|
||
|
test_dJointSetSliderAxisOffset_B1_Minus_OffsetUnit)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition(bId1, -offset, 0, 0);
|
||
|
|
||
|
CHECK_CLOSE (-offset, dJointGetSliderPosition(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Only body 1
|
||
|
// The body is positioned at (0, 0, 0) with no rotation
|
||
|
// The joint is a Slider Joint
|
||
|
// Axis is in the oppsite X axis
|
||
|
// Anchor at (0, 0, 0)
|
||
|
struct Fixture_dxJointSlider_B1_At_Zero_Axis_Inverse_of_X
|
||
|
{
|
||
|
Fixture_dxJointSlider_B1_At_Zero_Axis_Inverse_of_X()
|
||
|
{
|
||
|
wId = dWorldCreate();
|
||
|
|
||
|
bId1 = dBodyCreate (wId);
|
||
|
dBodySetPosition (bId1, 0, 0, 0);
|
||
|
|
||
|
jId = dJointCreateSlider (wId, 0);
|
||
|
joint = (dxJointSlider*) jId;
|
||
|
|
||
|
|
||
|
dJointAttach (jId, bId1, NULL);
|
||
|
|
||
|
dJointSetSliderAxis(jId, axis[0], axis[1], axis[2]);
|
||
|
}
|
||
|
|
||
|
~Fixture_dxJointSlider_B1_At_Zero_Axis_Inverse_of_X()
|
||
|
{
|
||
|
dWorldDestroy (wId);
|
||
|
}
|
||
|
|
||
|
dWorldID wId;
|
||
|
|
||
|
dBodyID bId1;
|
||
|
|
||
|
dJointID jId;
|
||
|
dxJointSlider* joint;
|
||
|
|
||
|
static const dVector3 axis;
|
||
|
|
||
|
static const dReal offset;
|
||
|
};
|
||
|
const dVector3 Fixture_dxJointSlider_B1_At_Zero_Axis_Inverse_of_X::axis = {-1, 0, 0};
|
||
|
const dReal Fixture_dxJointSlider_B1_At_Zero_Axis_Inverse_of_X::offset = REAL(3.1);
|
||
|
|
||
|
// Move 1st body offset unit in the X direction
|
||
|
//
|
||
|
// X-------> X---------> <--- Axis
|
||
|
// B1 => B1
|
||
|
//
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetSliderAxisOffset_B1_OffsetUnit)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition(bId1, offset, 0, 0);
|
||
|
|
||
|
CHECK_CLOSE (-offset, dJointGetSliderPosition(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Move 1st body offset unit in the opposite X direction
|
||
|
//
|
||
|
// X-------> X---------> <--- Axis
|
||
|
// B1 => B1
|
||
|
//
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetSliderAxisOffset_B1_Minus_OffsetUnit)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition(bId1, -offset, 0, 0);
|
||
|
|
||
|
CHECK_CLOSE (offset, dJointGetSliderPosition(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Only body 2
|
||
|
// The body is positioned at (0, 0, 0) with no rotation
|
||
|
// The joint is a Slider Joint
|
||
|
// Axis is along the X axis
|
||
|
// Anchor at (0, 0, 0)
|
||
|
struct Fixture_dxJointSlider_B2_At_Zero_Axis_Along_X
|
||
|
{
|
||
|
Fixture_dxJointSlider_B2_At_Zero_Axis_Along_X()
|
||
|
{
|
||
|
wId = dWorldCreate();
|
||
|
|
||
|
bId2 = dBodyCreate (wId);
|
||
|
dBodySetPosition (bId2, 0, 0, 0);
|
||
|
|
||
|
jId = dJointCreateSlider (wId, 0);
|
||
|
joint = (dxJointSlider*) jId;
|
||
|
|
||
|
|
||
|
dJointAttach (jId, NULL, bId2);
|
||
|
|
||
|
dJointSetSliderAxis(jId, axis[0], axis[1], axis[2]);
|
||
|
}
|
||
|
|
||
|
~Fixture_dxJointSlider_B2_At_Zero_Axis_Along_X()
|
||
|
{
|
||
|
dWorldDestroy (wId);
|
||
|
}
|
||
|
|
||
|
dWorldID wId;
|
||
|
|
||
|
dBodyID bId2;
|
||
|
|
||
|
dJointID jId;
|
||
|
dxJointSlider* joint;
|
||
|
|
||
|
static const dVector3 axis;
|
||
|
|
||
|
static const dReal offset;
|
||
|
};
|
||
|
const dVector3 Fixture_dxJointSlider_B2_At_Zero_Axis_Along_X::axis = {1, 0, 0};
|
||
|
const dReal Fixture_dxJointSlider_B2_At_Zero_Axis_Along_X::offset = REAL(3.1);
|
||
|
|
||
|
// Move 2nd body offset unit in the X direction
|
||
|
//
|
||
|
// X-------> X---------> Axis -->
|
||
|
// B2 => B2
|
||
|
//
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B2_At_Zero_Axis_Along_X,
|
||
|
test_dJointSetSliderAxisOffset_B2_OffsetUnit)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition(bId2, offset, 0, 0);
|
||
|
|
||
|
CHECK_CLOSE (-offset, dJointGetSliderPosition(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Move 2nd body offset unit in the opposite X direction
|
||
|
//
|
||
|
// X-------> X---------> Axis -->
|
||
|
// B2 => B2
|
||
|
//
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B2_At_Zero_Axis_Along_X,
|
||
|
test_dJointSetSliderAxisOffset_B2_Minus_OffsetUnit)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition(bId2, -offset, 0, 0);
|
||
|
|
||
|
CHECK_CLOSE (offset, dJointGetSliderPosition(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Only body 2
|
||
|
// The body is positioned at (0, 0, 0) with no rotation
|
||
|
// The joint is a Slider Joint
|
||
|
// Axis is in the oppsite X axis
|
||
|
// Anchor at (0, 0, 0)
|
||
|
struct Fixture_dxJointSlider_B2_At_Zero_Axis_Inverse_of_X
|
||
|
{
|
||
|
Fixture_dxJointSlider_B2_At_Zero_Axis_Inverse_of_X()
|
||
|
{
|
||
|
wId = dWorldCreate();
|
||
|
|
||
|
bId2 = dBodyCreate (wId);
|
||
|
dBodySetPosition (bId2, 0, 0, 0);
|
||
|
|
||
|
jId = dJointCreateSlider (wId, 0);
|
||
|
joint = (dxJointSlider*) jId;
|
||
|
|
||
|
|
||
|
dJointAttach (jId, NULL, bId2);
|
||
|
|
||
|
dJointSetSliderAxis(jId, axis[0], axis[1], axis[2]);
|
||
|
}
|
||
|
|
||
|
~Fixture_dxJointSlider_B2_At_Zero_Axis_Inverse_of_X()
|
||
|
{
|
||
|
dWorldDestroy (wId);
|
||
|
}
|
||
|
|
||
|
dWorldID wId;
|
||
|
|
||
|
dBodyID bId2;
|
||
|
|
||
|
dJointID jId;
|
||
|
dxJointSlider* joint;
|
||
|
|
||
|
static const dVector3 axis;
|
||
|
|
||
|
static const dReal offset;
|
||
|
};
|
||
|
const dVector3 Fixture_dxJointSlider_B2_At_Zero_Axis_Inverse_of_X::axis = {-1, 0, 0};
|
||
|
const dReal Fixture_dxJointSlider_B2_At_Zero_Axis_Inverse_of_X::offset = REAL(3.1);
|
||
|
|
||
|
// Move 2nd body offset unit in the X direction
|
||
|
//
|
||
|
// X-------> X---------> <--- Axis
|
||
|
// B2 => B2
|
||
|
//
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B2_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetSliderAxisOffset_B2_OffsetUnit)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition(bId2, offset, 0, 0);
|
||
|
|
||
|
CHECK_CLOSE (offset, dJointGetSliderPosition(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Move 2nd body offset unit in the opposite X direction
|
||
|
//
|
||
|
// X-------> X---------> <--- Axis
|
||
|
// B2 => B2
|
||
|
//
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B2_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetSliderAxisOffset_B2_Minus_OffsetUnit)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition(bId2, -offset, 0, 0);
|
||
|
|
||
|
CHECK_CLOSE (-offset, dJointGetSliderPosition(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// ==========================================================================
|
||
|
// Test Position Rate
|
||
|
// ==========================================================================
|
||
|
|
||
|
|
||
|
// Apply force on 1st body in the X direction that also is the axis direction
|
||
|
//
|
||
|
// X-------> X---------> Axis -->
|
||
|
// B1 F-> => B1
|
||
|
// B2 B2
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Along_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Along_Axis_on_B1)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId1, 1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Apply force on 1st body in the inverse X direction
|
||
|
//
|
||
|
// X-------> X---------> Axis -->
|
||
|
// B1 <-F => B1
|
||
|
// B2 B2
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Along_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Inverse_of_Axis_on_B1)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId1, -1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (-1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Apply force on 1st body in the X direction that also is the axis direction
|
||
|
//
|
||
|
// X-------> X---------> <-- Axis
|
||
|
// B1 F-> => B1
|
||
|
// B2 B2
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Inverse_Axis_on_B1)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId1, 1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (-1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Apply force on 1st body in the inverse X direction
|
||
|
//
|
||
|
// X-------> X---------> <-- Axis
|
||
|
// B1 <-F => B1
|
||
|
// B2 B2
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Along_of_Axis_on_B1)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId1, -1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Apply force on 1st body in the X direction that also is the axis direction
|
||
|
//
|
||
|
// X-------> X---------> Axis -->
|
||
|
// B1 => B1
|
||
|
// B2 F-> B2
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Along_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Along_Axis_on_B2)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId2, 1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (-1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Apply force on 1st body in the inverse X direction
|
||
|
//
|
||
|
// X-------> X---------> Axis -->
|
||
|
// B1 => B1
|
||
|
// B2 <-F B2
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Along_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Inverse_of_Axis_on_B2)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId2, -1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Apply force on 1st body in the X direction that also is the axis direction
|
||
|
//
|
||
|
// X-------> X---------> <-- Axis
|
||
|
// B1 => B1
|
||
|
// B2 F-> B2
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Inverse_Axis_on_B2)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId2, 1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Apply force on 1st body in the inverse X direction
|
||
|
//
|
||
|
// X-------> X---------> <-- Axis
|
||
|
// B1 => B1
|
||
|
// B2 <-F B2
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_and_B2_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Along_of_Axis_on_B2)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId2, -1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (-1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// Apply force on 1st body in the X direction that also is the axis direction
|
||
|
//
|
||
|
// X-------> X---------> Axis -->
|
||
|
// B1 F-> => B1
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_At_Zero_Axis_Along_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Along_Axis_on_B1)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId1, 1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Apply force on 1st body in the inverse X direction
|
||
|
//
|
||
|
// X-------> X---------> Axis -->
|
||
|
// B1 <-F => B1
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_At_Zero_Axis_Along_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Inverse_of_Axis_on_B1)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId1, -1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (-1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Apply force on 1st body in the X direction that also is the axis direction
|
||
|
//
|
||
|
// X-------> X---------> <-- Axis
|
||
|
// B1 F-> => B1
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Inverse_Axis_on_B1)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId1, 1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (-1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Apply force on 1st body in the inverse X direction
|
||
|
//
|
||
|
// X-------> X---------> <-- Axis
|
||
|
// B1 <-F => B1
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B1_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Along_of_Axis_on_B1)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId1, -1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Apply force on body 2 in the X direction that also is the axis direction
|
||
|
//
|
||
|
// X-------> X---------> Axis -->
|
||
|
// B2 F-> B2
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B2_At_Zero_Axis_Along_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Along_Axis_on_B2)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId2, 1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (-1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Apply force on body 2 in the inverse X direction
|
||
|
//
|
||
|
// X-------> X---------> Axis -->
|
||
|
// B2 <-F B2
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B2_At_Zero_Axis_Along_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Inverse_of_Axis_on_B2)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId2, -1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Apply force on body 2 in the X direction that also is the axis direction
|
||
|
//
|
||
|
// X-------> X---------> <-- Axis
|
||
|
// B2 F-> B2
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B2_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Inverse_Axis_on_B2)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId2, 1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Apply force on body 2 in the inverse X direction
|
||
|
//
|
||
|
// X-------> X---------> <-- Axis
|
||
|
// B2 <-F B2
|
||
|
TEST_FIXTURE (Fixture_dxJointSlider_B2_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetSliderPositionRate_Force_Along_of_Axis_on_B2)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPosition(jId), 1e-4);
|
||
|
CHECK_CLOSE (0.0, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
|
||
|
dBodyAddForce(bId2, -1.0, 0, 0);
|
||
|
dWorldQuickStep (wId, 1.0);
|
||
|
|
||
|
CHECK_CLOSE (-1, dJointGetSliderPositionRate(jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
// Create 2 bodies attached by a Slider joint
|
||
|
// Axis is along the X axis (Default value)
|
||
|
// Anchor at (0, 0, 0) (Default value)
|
||
|
//
|
||
|
// ^Y
|
||
|
// |
|
||
|
// |
|
||
|
// |
|
||
|
// |
|
||
|
// Body1 | Body2
|
||
|
// * Z-----*->x
|
||
|
struct dxJointSlider_Test_Initialization
|
||
|
{
|
||
|
dxJointSlider_Test_Initialization()
|
||
|
{
|
||
|
wId = dWorldCreate();
|
||
|
|
||
|
// Remove gravity to have the only force be the force of the joint
|
||
|
dWorldSetGravity(wId, 0,0,0);
|
||
|
|
||
|
for (int j=0; j<2; ++j)
|
||
|
{
|
||
|
bId[j][0] = dBodyCreate (wId);
|
||
|
dBodySetPosition (bId[j][0], -1, -2, -3);
|
||
|
|
||
|
bId[j][1] = dBodyCreate (wId);
|
||
|
dBodySetPosition (bId[j][1], 11, 22, 33);
|
||
|
|
||
|
|
||
|
dMatrix3 R;
|
||
|
dVector3 axis; // Random axis
|
||
|
|
||
|
axis[0] = REAL(0.53);
|
||
|
axis[1] = -REAL(0.71);
|
||
|
axis[2] = REAL(0.43);
|
||
|
dNormalize3(axis);
|
||
|
dRFromAxisAndAngle (R, axis[0], axis[1], axis[2],
|
||
|
REAL(0.47123)); // 27deg
|
||
|
dBodySetRotation (bId[j][0], R);
|
||
|
|
||
|
|
||
|
axis[0] = REAL(1.2);
|
||
|
axis[1] = REAL(0.87);
|
||
|
axis[2] = -REAL(0.33);
|
||
|
dNormalize3(axis);
|
||
|
dRFromAxisAndAngle (R, axis[0], axis[1], axis[2],
|
||
|
REAL(0.47123)); // 27deg
|
||
|
dBodySetRotation (bId[j][1], R);
|
||
|
|
||
|
|
||
|
jId[j] = dJointCreateSlider (wId, 0);
|
||
|
dJointAttach (jId[j], bId[j][0], bId[j][1]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
~dxJointSlider_Test_Initialization()
|
||
|
{
|
||
|
dWorldDestroy (wId);
|
||
|
}
|
||
|
|
||
|
dWorldID wId;
|
||
|
|
||
|
dBodyID bId[2][2];
|
||
|
|
||
|
|
||
|
dJointID jId[2];
|
||
|
|
||
|
};
|
||
|
|
||
|
|
||
|
// Test if setting a Slider joint with its default values
|
||
|
// will behave the same as a default Slider joint
|
||
|
TEST_FIXTURE (dxJointSlider_Test_Initialization,
|
||
|
test_Slider_Initialization)
|
||
|
{
|
||
|
using namespace std;
|
||
|
|
||
|
dVector3 axis;
|
||
|
dJointGetSliderAxis(jId[1], axis);
|
||
|
dJointSetSliderAxis(jId[1], axis[0], axis[1], axis[2]);
|
||
|
|
||
|
|
||
|
CHECK_CLOSE (dJointGetSliderPosition(jId[0]),
|
||
|
dJointGetSliderPosition(jId[1]), 1e-6);
|
||
|
|
||
|
|
||
|
for (int b=0; b<2; ++b)
|
||
|
{
|
||
|
// Compare body b of the first joint with its equivalent on the
|
||
|
// second joint
|
||
|
const dReal *qA = dBodyGetQuaternion(bId[0][b]);
|
||
|
const dReal *qB = dBodyGetQuaternion(bId[1][b]);
|
||
|
CHECK_CLOSE (qA[0], qB[0], 1e-6);
|
||
|
CHECK_CLOSE (qA[1], qB[1], 1e-6);
|
||
|
CHECK_CLOSE (qA[2], qB[2], 1e-6);
|
||
|
CHECK_CLOSE (qA[3], qB[3], 1e-6);
|
||
|
}
|
||
|
|
||
|
dWorldStep (wId,0.5);
|
||
|
dWorldStep (wId,0.5);
|
||
|
dWorldStep (wId,0.5);
|
||
|
dWorldStep (wId,0.5);
|
||
|
|
||
|
for (int b=0; b<2; ++b)
|
||
|
{
|
||
|
// Compare body b of the first joint with its equivalent on the
|
||
|
// second joint
|
||
|
const dReal *qA = dBodyGetQuaternion(bId[0][b]);
|
||
|
const dReal *qB = dBodyGetQuaternion(bId[1][b]);
|
||
|
CHECK_CLOSE (qA[0], qB[0], 1e-6);
|
||
|
CHECK_CLOSE (qA[1], qB[1], 1e-6);
|
||
|
CHECK_CLOSE (qA[2], qB[2], 1e-6);
|
||
|
CHECK_CLOSE (qA[3], qB[3], 1e-6);
|
||
|
|
||
|
|
||
|
const dReal *posA = dBodyGetPosition(bId[0][b]);
|
||
|
const dReal *posB = dBodyGetPosition(bId[1][b]);
|
||
|
CHECK_CLOSE (posA[0], posB[0], 1e-6);
|
||
|
CHECK_CLOSE (posA[1], posB[1], 1e-6);
|
||
|
CHECK_CLOSE (posA[2], posB[2], 1e-6);
|
||
|
CHECK_CLOSE (posA[3], posB[3], 1e-6);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// Compare Only body 1 to 2 bodies with one fixed.
|
||
|
//
|
||
|
// The body are positioned at (0, 0, 0) with no rotation
|
||
|
// The joint is a Slider Joint
|
||
|
// Axis is along the X axis
|
||
|
// Anchor at (0, 0, 0)
|
||
|
struct Fixture_dxJointSlider_Compare_Body_At_Zero_Axis_Along_X
|
||
|
{
|
||
|
Fixture_dxJointSlider_Compare_Body_At_Zero_Axis_Along_X()
|
||
|
{
|
||
|
wId = dWorldCreate();
|
||
|
|
||
|
bId1_12 = dBodyCreate (wId);
|
||
|
dBodySetPosition (bId1_12, 0, 0, 0);
|
||
|
|
||
|
bId2_12 = dBodyCreate (wId);
|
||
|
dBodySetPosition (bId2_12, 0, 0, 0);
|
||
|
// The force will be added in the function since it is not
|
||
|
// always on the same body
|
||
|
|
||
|
jId_12 = dJointCreateSlider (wId, 0);
|
||
|
dJointAttach(jId_12, bId1_12, bId2_12);
|
||
|
|
||
|
fixed = dJointCreateFixed (wId, 0);
|
||
|
|
||
|
|
||
|
|
||
|
bId = dBodyCreate (wId);
|
||
|
dBodySetPosition (bId, 0, 0, 0);
|
||
|
|
||
|
dBodyAddForce (bId, 4, 0, 0);
|
||
|
|
||
|
jId = dJointCreateSlider (wId, 0);
|
||
|
}
|
||
|
|
||
|
~Fixture_dxJointSlider_Compare_Body_At_Zero_Axis_Along_X()
|
||
|
{
|
||
|
dWorldDestroy (wId);
|
||
|
}
|
||
|
|
||
|
dWorldID wId;
|
||
|
|
||
|
dBodyID bId1_12;
|
||
|
dBodyID bId2_12;
|
||
|
|
||
|
dJointID jId_12; // Joint with 2 bodies
|
||
|
|
||
|
dJointID fixed;
|
||
|
|
||
|
|
||
|
|
||
|
dBodyID bId;
|
||
|
dJointID jId; // Joint with one body
|
||
|
};
|
||
|
|
||
|
// This test compares the result of a slider with 2 bodies where body 2 is
|
||
|
// fixed to the world to a slider with only one body at position 1.
|
||
|
//
|
||
|
// Test the limits [-1, 0.25] when only one body is attached to the joint
|
||
|
// using dJointAttach(jId, bId, 0);
|
||
|
//
|
||
|
TEST_FIXTURE(Fixture_dxJointSlider_Compare_Body_At_Zero_Axis_Along_X,
|
||
|
test_Limit_minus1_025_One_Body_on_left)
|
||
|
{
|
||
|
dBodyAddForce (bId1_12, 4, 0, 0);
|
||
|
|
||
|
dJointAttach(jId_12, bId1_12, bId2_12);
|
||
|
dJointSetSliderParam(jId_12, dParamLoStop, -1);
|
||
|
dJointSetSliderParam(jId_12, dParamHiStop, 0.25);
|
||
|
|
||
|
dJointAttach(fixed, 0, bId2_12);
|
||
|
dJointSetFixed(fixed);
|
||
|
|
||
|
dJointAttach(jId, bId, 0);
|
||
|
dJointSetSliderParam(jId, dParamLoStop, -1);
|
||
|
dJointSetSliderParam(jId, dParamHiStop, 0.25);
|
||
|
|
||
|
|
||
|
for (int i=0; i<50; ++i)
|
||
|
dWorldStep(wId, 1.0);
|
||
|
|
||
|
const dReal *pos1_12 = dBodyGetPosition(bId1_12);
|
||
|
|
||
|
const dReal *pos = dBodyGetPosition(bId);
|
||
|
|
||
|
|
||
|
CHECK_CLOSE (pos[0], pos1_12[0], 1e-2);
|
||
|
CHECK_CLOSE (pos[1], pos1_12[1], 1e-2);
|
||
|
CHECK_CLOSE (pos[2], pos1_12[2], 1e-2);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// This test compares the result of a slider with 2 bodies where body 1 is
|
||
|
// fixed to the world to a slider with only one body at position 2.
|
||
|
//
|
||
|
// Test the limits [-1, 0.25] when only one body is attached to the joint
|
||
|
// using dJointAttach(jId, 0, bId);
|
||
|
//
|
||
|
TEST_FIXTURE(Fixture_dxJointSlider_Compare_Body_At_Zero_Axis_Along_X,
|
||
|
test_Limit_minus1_025_One_Body_on_right)
|
||
|
{
|
||
|
dBodyAddForce (bId2_12, 4, 0, 0);
|
||
|
|
||
|
dJointAttach(jId_12, bId1_12, bId2_12);
|
||
|
dJointSetSliderParam(jId_12, dParamLoStop, -1);
|
||
|
dJointSetSliderParam(jId_12, dParamHiStop, 0.25);
|
||
|
|
||
|
dJointAttach(fixed, bId1_12, 0);
|
||
|
dJointSetFixed(fixed);
|
||
|
|
||
|
|
||
|
dJointAttach(jId, 0, bId);
|
||
|
dJointSetSliderParam(jId, dParamLoStop, -1);
|
||
|
dJointSetSliderParam(jId, dParamHiStop, 0.25);
|
||
|
|
||
|
for (int i=0; i<50; ++i)
|
||
|
{
|
||
|
dWorldStep(wId, 1.0);
|
||
|
}
|
||
|
|
||
|
const dReal *pos2_12 = dBodyGetPosition(bId2_12);
|
||
|
|
||
|
const dReal *pos = dBodyGetPosition(bId);
|
||
|
|
||
|
|
||
|
CHECK_CLOSE (pos[0], pos2_12[0], 1e-2);
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||
|
CHECK_CLOSE (pos[1], pos2_12[1], 1e-2);
|
||
|
CHECK_CLOSE (pos[2], pos2_12[2], 1e-2);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// This test compares the result of a slider with 2 bodies where body 2 is
|
||
|
// fixed to the world to a slider with only one body at position 1.
|
||
|
//
|
||
|
// Test the limits [0, 0] when only one body is attached to the joint
|
||
|
// using dJointAttach(jId, bId, 0);
|
||
|
//
|
||
|
// The body should not move since their is no room between the two limits
|
||
|
//
|
||
|
TEST_FIXTURE(Fixture_dxJointSlider_Compare_Body_At_Zero_Axis_Along_X,
|
||
|
test_Limit_0_0_One_Body_on_left)
|
||
|
{
|
||
|
dBodyAddForce (bId1_12, 4, 0, 0);
|
||
|
|
||
|
dJointAttach(jId_12, bId1_12, bId2_12);
|
||
|
dJointSetSliderParam(jId_12, dParamLoStop, 0);
|
||
|
dJointSetSliderParam(jId_12, dParamHiStop, 0);
|
||
|
|
||
|
dJointAttach(fixed, 0, bId2_12);
|
||
|
dJointSetFixed(fixed);
|
||
|
|
||
|
|
||
|
dJointAttach(jId, bId, 0);
|
||
|
dJointSetSliderParam(jId, dParamLoStop, 0);
|
||
|
dJointSetSliderParam(jId, dParamHiStop, 0);
|
||
|
|
||
|
for (int i=0; i<500; ++i)
|
||
|
dWorldStep(wId, 1.0);
|
||
|
|
||
|
const dReal *pos1_12 = dBodyGetPosition(bId1_12);
|
||
|
|
||
|
const dReal *pos = dBodyGetPosition(bId);
|
||
|
|
||
|
|
||
|
CHECK_CLOSE (pos[0], pos1_12[0], 1e-4);
|
||
|
CHECK_CLOSE (pos[1], pos1_12[1], 1e-4);
|
||
|
CHECK_CLOSE (pos[2], pos1_12[2], 1e-4);
|
||
|
|
||
|
CHECK_CLOSE (pos[0], 0, 1e-4);
|
||
|
CHECK_CLOSE (pos[1], 0, 1e-4);
|
||
|
CHECK_CLOSE (pos[2], 0, 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
// This test compares the result of a slider with 2 bodies where body 1 is
|
||
|
// fixed to the world to a slider with only one body at position 2.
|
||
|
//
|
||
|
// Test the limits [0, 0] when only one body is attached to the joint
|
||
|
// using dJointAttach(jId, 0, bId);
|
||
|
//
|
||
|
// The body should not move since their is no room between the two limits
|
||
|
//
|
||
|
TEST_FIXTURE(Fixture_dxJointSlider_Compare_Body_At_Zero_Axis_Along_X,
|
||
|
test_Limit_0_0_One_Body_on_right)
|
||
|
{
|
||
|
dBodyAddForce (bId2_12, 4, 0, 0);
|
||
|
|
||
|
dJointAttach(jId_12, bId1_12, bId2_12);
|
||
|
dJointSetSliderParam(jId_12, dParamLoStop, 0);
|
||
|
dJointSetSliderParam(jId_12, dParamHiStop, 0);
|
||
|
|
||
|
dJointAttach(fixed, bId1_12, 0);
|
||
|
dJointSetFixed(fixed);
|
||
|
|
||
|
|
||
|
dJointAttach(jId, 0, bId);
|
||
|
dJointSetSliderParam(jId, dParamLoStop, 0);
|
||
|
dJointSetSliderParam(jId, dParamHiStop, 0);
|
||
|
|
||
|
for (int i=0; i<500; ++i)
|
||
|
dWorldStep(wId, 1.0);
|
||
|
|
||
|
const dReal *pos2_12 = dBodyGetPosition(bId2_12);
|
||
|
|
||
|
const dReal *pos = dBodyGetPosition(bId);
|
||
|
|
||
|
|
||
|
CHECK_CLOSE (pos[0], pos2_12[0], 1e-4);
|
||
|
CHECK_CLOSE (pos[1], pos2_12[1], 1e-4);
|
||
|
CHECK_CLOSE (pos[2], pos2_12[2], 1e-4);
|
||
|
|
||
|
CHECK_CLOSE (pos[0], 0, 1e-4);
|
||
|
CHECK_CLOSE (pos[1], 0, 1e-4);
|
||
|
CHECK_CLOSE (pos[2], 0, 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
} // End of SUITE TestdxJointSlider
|