921 lines
28 KiB
C++
921 lines
28 KiB
C++
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/*************************************************************************
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* *
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* Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
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* All rights reserved. Email: russ@q12.org Web: www.q12.org *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of EITHER: *
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* (1) The GNU Lesser General Public License as published by the Free *
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* Software Foundation; either version 2.1 of the License, or (at *
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* your option) any later version. The text of the GNU Lesser *
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* General Public License is included with this library in the *
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* file LICENSE.TXT. *
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* (2) The BSD-style license that is included with this library in *
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* the file LICENSE-BSD.TXT. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
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* LICENSE.TXT and LICENSE-BSD.TXT for more details. *
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* *
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*************************************************************************/
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//234567890123456789012345678901234567890123456789012345678901234567890123456789
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// 1 2 3 4 5 6 7
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////////////////////////////////////////////////////////////////////////////////
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// This file creates unit tests for some of the functions found in:
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// ode/src/joinst/pu.cpp
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//
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//
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////////////////////////////////////////////////////////////////////////////////
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#include <UnitTest++.h>
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#include <ode/ode.h>
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#include "../../ode/src/config.h"
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#include "../../ode/src/joints/pu.h"
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SUITE (TestdxJointPU)
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{
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// The 2 bodies are positioned at (0, 0, 0) and (0, 0, 0)
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// The second body has a rotation of 27deg around X axis.
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// The joint is a PU Joint
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// Axis is along the X axis
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// Anchor at (0, 0, 0)
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struct Fixture_dxJointPU_B1_and_B2_At_Zero_Axis_Along_X
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{
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Fixture_dxJointPU_B1_and_B2_At_Zero_Axis_Along_X()
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{
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wId = dWorldCreate();
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bId1 = dBodyCreate (wId);
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dBodySetPosition (bId1, 0, 0, 0);
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bId2 = dBodyCreate (wId);
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dBodySetPosition (bId2, 0, 0, 0);
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dMatrix3 R;
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dRFromAxisAndAngle (R, 1, 0, 0, REAL(0.47123)); // 27deg
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dBodySetRotation (bId2, R);
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jId = dJointCreatePU (wId, 0);
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joint = (dxJointPU*) jId;
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dJointAttach (jId, bId1, bId2);
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}
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~Fixture_dxJointPU_B1_and_B2_At_Zero_Axis_Along_X()
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{
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dWorldDestroy (wId);
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}
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dWorldID wId;
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dBodyID bId1;
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dBodyID bId2;
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dJointID jId;
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dxJointPU* joint;
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};
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// Test is dJointSetPUAxis and dJointGetPUAxis return same value
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TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero_Axis_Along_X,
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test_dJointSetGetPUAxis)
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{
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dVector3 axisOrig, axis;
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dJointGetPUAxis1 (jId, axisOrig);
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dJointGetPUAxis1 (jId, axis);
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dJointSetPUAxis1 (jId, axis[0], axis[1], axis[2]);
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dJointGetPUAxis1 (jId, axis);
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CHECK_CLOSE (axis[0], axisOrig[0] , 1e-4);
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CHECK_CLOSE (axis[1], axisOrig[1] , 1e-4);
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CHECK_CLOSE (axis[2], axisOrig[2] , 1e-4);
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dJointGetPUAxis2 (jId, axisOrig);
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dJointGetPUAxis2(jId, axis);
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dJointSetPUAxis2 (jId, axis[0], axis[1], axis[2]);
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dJointGetPUAxis2 (jId, axis);
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CHECK_CLOSE (axis[0], axisOrig[0] , 1e-4);
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CHECK_CLOSE (axis[1], axisOrig[1] , 1e-4);
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CHECK_CLOSE (axis[2], axisOrig[2] , 1e-4);
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dJointGetPUAxis3 (jId, axisOrig);
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dJointGetPUAxis3(jId, axis);
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dJointSetPUAxis3 (jId, axis[0], axis[1], axis[2]);
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dJointGetPUAxis3 (jId, axis);
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CHECK_CLOSE (axis[0], axisOrig[0] , 1e-4);
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CHECK_CLOSE (axis[1], axisOrig[1] , 1e-4);
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CHECK_CLOSE (axis[2], axisOrig[2] , 1e-4);
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}
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// The joint is a PU Joint
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// Default joint value
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// The two bodies are at (0, 0, 0)
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struct Fixture_dxJointPU_B1_and_B2_At_Zero
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{
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Fixture_dxJointPU_B1_and_B2_At_Zero()
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{
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wId = dWorldCreate();
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bId1 = dBodyCreate (wId);
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dBodySetPosition (bId1, 0, 0, 0);
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bId2 = dBodyCreate (wId);
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dBodySetPosition (bId2, 0, 0, 0);
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jId = dJointCreatePU (wId, 0);
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joint = (dxJointPU*) jId;
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dJointAttach (jId, bId1, bId2);
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}
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~Fixture_dxJointPU_B1_and_B2_At_Zero()
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{
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dWorldDestroy (wId);
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}
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dWorldID wId;
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dBodyID bId1;
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dBodyID bId2;
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dJointID jId;
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dxJointPU* joint;
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static const dReal offset;
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};
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const dReal Fixture_dxJointPU_B1_and_B2_At_Zero::offset = REAL (3.1);
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// Move 1st body offset unit in the X direction
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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//
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// Start with a Offset of offset unit
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
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test_dJointSetPUAxisOffset_B1_3Unit)
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{
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId1, offset, 0, 0);
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CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
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dVector3 axis;
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dJointGetPUAxisP (jId, axis);
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dJointSetPUAnchorOffset (jId, 0, 0, 0,
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offset*axis[0],offset*axis[1],offset*axis[2]);
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CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId1, 0, 0, 0);
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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}
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// Move 1st body offset unit in the opposite X direction
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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//
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// Start with a Offset of -offset unit
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
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test_dJointSetPUAxisOffset_B1_Minus_3Unit)
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{
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId1, -offset, 0, 0);
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CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
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dVector3 axis;
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dJointGetPUAxisP (jId, axis);
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dJointSetPUAnchorOffset (jId, 0, 0, 0,
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-offset*axis[0],-offset*axis[1],-offset*axis[2]);
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CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId1, 0, 0, 0);
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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}
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// Move 2nd body offset unit in the X direction
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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//
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// Start with a Offset of offset unit
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
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test_dJointSetPUAxisOffset_B2_3Unit)
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{
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId2, offset, 0, 0);
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CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
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dVector3 axis;
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dJointGetPUAxisP (jId, axis);
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dJointSetPUAnchorOffset (jId, 0, 0, 0,
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-offset*axis[0],-offset*axis[1],-offset*axis[2]);
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CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId2, 0, 0, 0);
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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}
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// Move 2nd body offset unit in the opposite X direction
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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//
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// Start with a Offset of -offset unit
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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// B2 B2
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TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
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test_dJointSetPUAxisOffset_B2_Minus_3Unit)
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{
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId2, -offset, 0, 0);
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CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
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dVector3 axis;
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dJointGetPUAxisP (jId, axis);
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dJointSetPUAnchorOffset (jId, 0, 0, 0,
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offset*axis[0],offset*axis[1],offset*axis[2]);
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CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId2, 0, 0, 0);
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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}
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// Attach only one body at position 1 to the joint dJointAttach (jId, bId, 0)
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// Move 1st body offset unit in the X direction
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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//
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// Start with a Offset of offset unit
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
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test_dJointSetPUAxisOffset_B1_OffsetUnit)
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{
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dJointAttach (jId, bId1, 0);
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId1, offset, 0, 0);
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CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
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dVector3 axis;
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dJointGetPUAxisP (jId, axis);
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dJointSetPUAnchorOffset (jId, 0, 0, 0,
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offset*axis[0],offset*axis[1],offset*axis[2]);
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CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId1, 0, 0, 0);
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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}
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// Attach only one body at position 1 to the joint dJointAttach (jId, bId, 0)
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// Move 1st body offset unit in the opposite X direction
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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//
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// Start with a Offset of -offset unit
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//
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// X-------> X---------> Axis -->
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// B1 => B1
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TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
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test_dJointSetPUAxisOffset_B1_Minus_OffsetUnit)
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{
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dJointAttach (jId, bId1, 0);
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId1, -offset, 0, 0);
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CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
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dVector3 axis;
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dJointGetPUAxisP (jId, axis);
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dJointSetPUAnchorOffset (jId, 0, 0, 0,
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-offset*axis[0],-offset*axis[1],-offset*axis[2]);
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CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId1, 0, 0, 0);
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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}
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// Attach only one body at position 2 to the joint dJointAttach (jId, 0, bId)
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// Move 1st body offset unit in the X direction
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//
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// X-------> X---------> Axis -->
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// B2 => B2
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//
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// Start with a Offset of offset unit
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//
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// X-------> X---------> Axis -->
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// B2 => B2
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TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
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test_dJointSetPUAxisOffset_B2_OffsetUnit)
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{
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dJointAttach (jId, 0, bId2);
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId2, offset, 0, 0);
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CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
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dVector3 axis;
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dJointGetPUAxisP (jId, axis);
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dJointSetPUAnchorOffset (jId, 0, 0, 0,
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-offset*axis[0], -offset*axis[1], -offset*axis[2]);
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CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId2, 0, 0, 0);
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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}
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// Attach only one body at position 2 to the joint dJointAttach (jId, 0, bId)
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// Move 1st body offset unit in the opposite X direction
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//
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// X-------> X---------> Axis -->
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// B2 => B2
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//
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// Start with a Offset of -offset unit
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//
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// X-------> X---------> Axis -->
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// B2 => B2
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TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
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test_dJointSetPUAxisOffset_B2_Minus_OffsetUnit)
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{
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dJointAttach (jId, 0, bId2);
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId2, -offset, 0, 0);
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CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
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dVector3 axis;
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dJointGetPUAxisP (jId, axis);
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dJointSetPUAnchorOffset (jId, 0, 0, 0,
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offset*axis[0], offset*axis[1], offset*axis[2]);
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CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
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dBodySetPosition (bId2, 0, 0, 0);
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CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
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|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
// Only one body
|
||
|
// The body is positioned at (0, 0, 0) with no rotation
|
||
|
// The joint is a PU Joint
|
||
|
// Axis is in the oppsite X axis
|
||
|
// Anchor at (0, 0, 0)
|
||
|
// N.B. By default the body is attached at position 1 on the joint
|
||
|
// dJointAttach (jId, bId, 0);
|
||
|
struct Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X
|
||
|
{
|
||
|
Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X()
|
||
|
{
|
||
|
wId = dWorldCreate();
|
||
|
|
||
|
bId = dBodyCreate (wId);
|
||
|
dBodySetPosition (bId, 0, 0, 0);
|
||
|
|
||
|
jId = dJointCreatePU (wId, 0);
|
||
|
joint = (dxJointPU*) jId;
|
||
|
|
||
|
|
||
|
dJointAttach (jId, bId, NULL);
|
||
|
|
||
|
dJointSetPUAxisP (jId, axis[0], axis[1], axis[2]);
|
||
|
}
|
||
|
|
||
|
~Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X()
|
||
|
{
|
||
|
dWorldDestroy (wId);
|
||
|
}
|
||
|
|
||
|
dWorldID wId;
|
||
|
|
||
|
dBodyID bId;
|
||
|
|
||
|
dJointID jId;
|
||
|
dxJointPU* joint;
|
||
|
|
||
|
static const dVector3 axis;
|
||
|
|
||
|
static const dReal offset;
|
||
|
};
|
||
|
const dVector3 Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X::axis =
|
||
|
{
|
||
|
-1, 0, 0
|
||
|
};
|
||
|
const dReal Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X::offset = REAL (3.1);
|
||
|
|
||
|
|
||
|
// Move 1st body offset unit in the X direction
|
||
|
//
|
||
|
// X-------> X---------> <--- Axis
|
||
|
// B1 => B1
|
||
|
//
|
||
|
// Start with a Offset of offset unit
|
||
|
//
|
||
|
// X-------> X---------> <--- Axis
|
||
|
// B1 => B1
|
||
|
TEST_FIXTURE (Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetPUAxisOffset_B1_At_Position_1_OffsetUnit)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition (bId, offset, 0, 0);
|
||
|
|
||
|
CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
|
||
|
|
||
|
dJointSetPUAnchorOffset (jId, 0, 0, 0,
|
||
|
-offset*axis[0],-offset*axis[1],-offset*axis[2]);
|
||
|
CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition (bId, 0, 0, 0);
|
||
|
CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Move 1st body offset unit in the opposite X direction
|
||
|
//
|
||
|
// X-------> X---------> <--- Axis
|
||
|
// B1 => B1
|
||
|
//
|
||
|
// Start with a Offset of -offset unit
|
||
|
//
|
||
|
// X-------> X---------> <--- Axis
|
||
|
// B1 => B1
|
||
|
TEST_FIXTURE (Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetPUAxisOffset_B1_Minus_OffsetUnit)
|
||
|
{
|
||
|
CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition (bId, -offset, 0, 0);
|
||
|
|
||
|
CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
|
||
|
|
||
|
dJointSetPUAnchorOffset (jId, 0, 0, 0,
|
||
|
offset*axis[0],offset*axis[1],offset*axis[2]);
|
||
|
CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition (bId, 0, 0, 0);
|
||
|
CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Move 1st body offset unit in the X direction
|
||
|
//
|
||
|
// X-------> X---------> <--- Axis
|
||
|
// B2 => B2
|
||
|
//
|
||
|
// Start with a Offset of offset unit
|
||
|
//
|
||
|
// X-------> X---------> <--- Axis
|
||
|
// B2 => B2
|
||
|
TEST_FIXTURE (Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetPUAxisOffset_B2_OffsetUnit)
|
||
|
{
|
||
|
// By default it is attached to position 1
|
||
|
// Now attach the body at position 2
|
||
|
dJointAttach(jId, 0, bId);
|
||
|
|
||
|
CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition (bId, offset, 0, 0);
|
||
|
|
||
|
CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
|
||
|
|
||
|
dJointSetPUAnchorOffset (jId, 0, 0, 0,
|
||
|
offset*axis[0], offset*axis[1], offset*axis[2]);
|
||
|
CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition (bId, 0, 0, 0);
|
||
|
CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
// Move 1st body offset unit in the opposite X direction
|
||
|
//
|
||
|
// X-------> X---------> <--- Axis
|
||
|
// B2 => B2
|
||
|
//
|
||
|
// Start with a Offset of -offset unit
|
||
|
//
|
||
|
// X-------> X---------> <--- Axis
|
||
|
// B2 => B2
|
||
|
TEST_FIXTURE (Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X,
|
||
|
test_dJointSetPUAxisOffset_B2_Minus_OffsetUnit)
|
||
|
{
|
||
|
// By default it is attached to position 1
|
||
|
// Now attach the body at position 2
|
||
|
dJointAttach(jId, 0, bId);
|
||
|
|
||
|
CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition (bId, -offset, 0, 0);
|
||
|
|
||
|
CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
|
||
|
|
||
|
dJointSetPUAnchorOffset (jId, 0, 0, 0,
|
||
|
-offset*axis[0], -offset*axis[1], -offset*axis[2]);
|
||
|
CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
|
||
|
|
||
|
dBodySetPosition (bId, 0, 0, 0);
|
||
|
CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
// Compare only one body to 2 bodies with one fixed.
|
||
|
//
|
||
|
// The bodies are positioned at (0, 0, 0) with no rotation
|
||
|
// The joint is a PU Joint with default values
|
||
|
struct Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero
|
||
|
{
|
||
|
Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero()
|
||
|
{
|
||
|
wId = dWorldCreate();
|
||
|
|
||
|
bId1_12 = dBodyCreate (wId);
|
||
|
dBodySetPosition (bId1_12, 0, 0, 0);
|
||
|
|
||
|
bId2_12 = dBodyCreate (wId);
|
||
|
dBodySetPosition (bId2_12, 0, 0, 0);
|
||
|
// The force will be added in the function since it is not
|
||
|
// always on the same body
|
||
|
|
||
|
jId_12 = dJointCreatePU (wId, 0);
|
||
|
dJointAttach(jId_12, bId1_12, bId2_12);
|
||
|
|
||
|
fixed = dJointCreateFixed (wId, 0);
|
||
|
|
||
|
|
||
|
|
||
|
jId = dJointCreatePU (wId, 0);
|
||
|
|
||
|
bId = dBodyCreate (wId);
|
||
|
dBodySetPosition (bId, 0, 0, 0);
|
||
|
|
||
|
// Linear velocity along the prismatic axis;
|
||
|
dVector3 axis;
|
||
|
dJointGetPUAxisP(jId_12, axis);
|
||
|
dJointSetPUAxisP(jId, axis[0], axis[1], axis[2]);
|
||
|
dBodySetLinearVel (bId, magnitude*axis[0], magnitude*axis[1], magnitude*axis[2]);
|
||
|
}
|
||
|
|
||
|
~Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero()
|
||
|
{
|
||
|
dWorldDestroy (wId);
|
||
|
}
|
||
|
|
||
|
dWorldID wId;
|
||
|
|
||
|
dBodyID bId1_12;
|
||
|
dBodyID bId2_12;
|
||
|
|
||
|
dJointID jId_12; // Joint with 2 bodies
|
||
|
|
||
|
dJointID fixed;
|
||
|
|
||
|
|
||
|
|
||
|
dBodyID bId;
|
||
|
dJointID jId; // Joint with one body
|
||
|
|
||
|
static const dReal magnitude;
|
||
|
};
|
||
|
const dReal Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero::magnitude = REAL (4.27);
|
||
|
|
||
|
|
||
|
TEST_FIXTURE (Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero,
|
||
|
test_dJointSetPUPositionRate_Only_B1)
|
||
|
{
|
||
|
// Linear velocity along the prismatic axis;
|
||
|
dVector3 axis;
|
||
|
dJointGetPUAxisP(jId_12, axis);
|
||
|
dBodySetLinearVel (bId1_12, magnitude*axis[0], magnitude*axis[1], magnitude*axis[2]);
|
||
|
|
||
|
dJointAttach(jId_12, bId1_12, bId2_12);
|
||
|
|
||
|
dJointAttach(fixed, 0, bId2_12);
|
||
|
dJointSetFixed(fixed);
|
||
|
|
||
|
dJointAttach(jId, bId, 0);
|
||
|
|
||
|
CHECK_CLOSE(dJointGetPUPositionRate(jId_12), dJointGetPUPositionRate(jId), 1e-2);
|
||
|
}
|
||
|
|
||
|
|
||
|
TEST_FIXTURE (Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero,
|
||
|
test_dJointSetPUPositionRate_Only_B2)
|
||
|
{
|
||
|
// Linear velocity along the prismatic axis;
|
||
|
dVector3 axis;
|
||
|
dJointGetPUAxisP(jId_12, axis);
|
||
|
dBodySetLinearVel (bId2_12, magnitude*axis[0], magnitude*axis[1], magnitude*axis[2]);
|
||
|
|
||
|
dJointAttach(jId_12, bId1_12, bId2_12);
|
||
|
|
||
|
dJointAttach(fixed, bId1_12, 0);
|
||
|
dJointSetFixed(fixed);
|
||
|
|
||
|
dJointAttach(jId, 0, bId);
|
||
|
|
||
|
CHECK_CLOSE(dJointGetPUPositionRate(jId_12), dJointGetPUPositionRate(jId), 1e-2);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
// This test compares the result of a pu joint with 2 bodies where body 2 is
|
||
|
// fixed to the world to a pu joint with only one body at position 1.
|
||
|
//
|
||
|
// Test the limits [-1, 0.25] when only one body is attached to the joint
|
||
|
// using dJointAttach(jId, bId, 0);
|
||
|
//
|
||
|
TEST_FIXTURE(Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero,
|
||
|
test_Limit_minus1_025_One_Body_on_left)
|
||
|
{
|
||
|
dVector3 axis;
|
||
|
dJointGetPUAxisP(jId_12, axis);
|
||
|
dJointSetPUAxisP(jId, axis[0], axis[1], axis[2]);
|
||
|
dBodySetLinearVel (bId1_12, magnitude*axis[0], magnitude*axis[1], magnitude*axis[2]);
|
||
|
|
||
|
dJointAttach(jId_12, bId1_12, bId2_12);
|
||
|
dJointSetPUParam(jId_12, dParamLoStop3, -1);
|
||
|
dJointSetPUParam(jId_12, dParamHiStop3, 0.25);
|
||
|
|
||
|
dJointAttach(fixed, 0, bId2_12);
|
||
|
dJointSetFixed(fixed);
|
||
|
|
||
|
dJointAttach(jId, bId, 0);
|
||
|
dJointSetPUParam(jId, dParamLoStop3, -1);
|
||
|
dJointSetPUParam(jId, dParamHiStop3, 0.25);
|
||
|
|
||
|
|
||
|
for (int i=0; i<50; ++i)
|
||
|
dWorldStep(wId, 1.0);
|
||
|
|
||
|
|
||
|
const dReal *pos1_12 = dBodyGetPosition(bId1_12);
|
||
|
const dReal *pos = dBodyGetPosition(bId);
|
||
|
|
||
|
CHECK_CLOSE (pos1_12[0], pos[0], 1e-2);
|
||
|
CHECK_CLOSE (pos1_12[1], pos[1], 1e-2);
|
||
|
CHECK_CLOSE (pos1_12[2], pos[2], 1e-2);
|
||
|
|
||
|
const dReal *q1_12 = dBodyGetQuaternion(bId1_12);
|
||
|
const dReal *q = dBodyGetQuaternion(bId);
|
||
|
|
||
|
CHECK_CLOSE (q1_12[0], q[0], 1e-4);
|
||
|
CHECK_CLOSE (q1_12[1], q[1], 1e-4);
|
||
|
CHECK_CLOSE (q1_12[2], q[2], 1e-4);
|
||
|
CHECK_CLOSE (q1_12[3], q[3], 1e-4);
|
||
|
|
||
|
// Should be different than zero
|
||
|
CHECK( dJointGetPUPosition(jId_12) );
|
||
|
CHECK( dJointGetPUPosition(jId) );
|
||
|
|
||
|
CHECK( dJointGetPUPositionRate(jId_12) );
|
||
|
CHECK( dJointGetPUPositionRate(jId) );
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// This test compares the result of a pu joint with 2 bodies where body 1 is
|
||
|
// fixed to the world to a pu joint with only one body at position 2.
|
||
|
//
|
||
|
// Test the limits [-1, 0.25] when only one body is attached to the joint
|
||
|
// using dJointAttach(jId, 0, bId);
|
||
|
//
|
||
|
TEST_FIXTURE(Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero,
|
||
|
test_Limit_minus1_025_One_Body_on_right)
|
||
|
{
|
||
|
dVector3 axis;
|
||
|
dJointGetPUAxisP(jId_12, axis);
|
||
|
dJointSetPUAxisP(jId, axis[0], axis[1], axis[2]);
|
||
|
dBodySetLinearVel (bId2_12, magnitude*axis[0], magnitude*axis[1], magnitude*axis[2]);
|
||
|
|
||
|
dJointAttach(jId_12, bId1_12, bId2_12);
|
||
|
dJointSetPUParam(jId_12, dParamLoStop3, -1);
|
||
|
dJointSetPUParam(jId_12, dParamHiStop3, 0.25);
|
||
|
|
||
|
dJointAttach(fixed, bId1_12, 0);
|
||
|
dJointSetFixed(fixed);
|
||
|
|
||
|
|
||
|
dJointAttach(jId, 0, bId);
|
||
|
dJointSetPUParam(jId, dParamLoStop3, -1);
|
||
|
dJointSetPUParam(jId, dParamHiStop3, 0.25);
|
||
|
|
||
|
for (int i=0; i<50; ++i)
|
||
|
dWorldStep(wId, 1.0);
|
||
|
|
||
|
|
||
|
const dReal *pos2_12 = dBodyGetPosition(bId2_12);
|
||
|
const dReal *pos = dBodyGetPosition(bId);
|
||
|
|
||
|
CHECK_CLOSE (pos2_12[0], pos[0], 1e-2);
|
||
|
CHECK_CLOSE (pos2_12[1], pos[1], 1e-2);
|
||
|
CHECK_CLOSE (pos2_12[2], pos[2], 1e-2);
|
||
|
|
||
|
|
||
|
const dReal *q2_12 = dBodyGetQuaternion(bId2_12);
|
||
|
const dReal *q = dBodyGetQuaternion(bId);
|
||
|
|
||
|
CHECK_CLOSE (q2_12[0], q[0], 1e-4);
|
||
|
CHECK_CLOSE (q2_12[1], q[1], 1e-4);
|
||
|
CHECK_CLOSE (q2_12[2], q[2], 1e-4);
|
||
|
CHECK_CLOSE (q2_12[3], q[3], 1e-4);
|
||
|
|
||
|
// Should be different than zero
|
||
|
CHECK( dJointGetPUPosition(jId_12) );
|
||
|
CHECK( dJointGetPUPosition(jId) );
|
||
|
|
||
|
CHECK( dJointGetPUPositionRate(jId_12) );
|
||
|
CHECK( dJointGetPUPositionRate(jId) );
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// This test compares the result of a pu joint with 2 bodies where body 2 is
|
||
|
// fixed to the world to a pu joint with only one body at position 1.
|
||
|
//
|
||
|
// Test the limits [0, 0] when only one body is attached to the joint
|
||
|
// using dJointAttach(jId, bId, 0);
|
||
|
//
|
||
|
// The body should not move since their is no room between the two limits
|
||
|
//
|
||
|
TEST_FIXTURE(Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero,
|
||
|
test_Limit_0_0_One_Body_on_left)
|
||
|
{
|
||
|
dVector3 axis;
|
||
|
dJointGetPUAxisP(jId_12, axis);
|
||
|
dJointSetPUAxisP(jId, axis[0], axis[1], axis[2]);
|
||
|
dBodySetLinearVel (bId1_12, magnitude*axis[0], magnitude*axis[1], magnitude*axis[2]);
|
||
|
|
||
|
dJointAttach(jId_12, bId1_12, bId2_12);
|
||
|
dJointSetPUParam(jId_12, dParamLoStop3, 0);
|
||
|
dJointSetPUParam(jId_12, dParamHiStop3, 0);
|
||
|
|
||
|
dJointAttach(fixed, 0, bId2_12);
|
||
|
dJointSetFixed(fixed);
|
||
|
|
||
|
|
||
|
dJointAttach(jId, bId, 0);
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||
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dJointSetPUParam(jId, dParamLoStop3, 0);
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||
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dJointSetPUParam(jId, dParamHiStop3, 0);
|
||
|
|
||
|
for (int i=0; i<500; ++i)
|
||
|
dWorldStep(wId, 1.0);
|
||
|
|
||
|
|
||
|
const dReal *pos1_12 = dBodyGetPosition(bId1_12);
|
||
|
const dReal *pos = dBodyGetPosition(bId);
|
||
|
|
||
|
CHECK_CLOSE (pos1_12[0], pos[0], 1e-4);
|
||
|
CHECK_CLOSE (pos1_12[1], pos[1], 1e-4);
|
||
|
CHECK_CLOSE (pos1_12[2], pos[2], 1e-4);
|
||
|
|
||
|
CHECK_CLOSE (0, pos[0], 1e-4);
|
||
|
CHECK_CLOSE (0, pos[1], 1e-4);
|
||
|
CHECK_CLOSE (0, pos[2], 1e-4);
|
||
|
|
||
|
|
||
|
const dReal *q1_12 = dBodyGetQuaternion(bId1_12);
|
||
|
const dReal *q = dBodyGetQuaternion(bId);
|
||
|
|
||
|
CHECK_CLOSE (q1_12[0], q[0], 1e-4);
|
||
|
CHECK_CLOSE (q1_12[1], q[1], 1e-4);
|
||
|
CHECK_CLOSE (q1_12[2], q[2], 1e-4);
|
||
|
CHECK_CLOSE (q1_12[3], q[3], 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
// This test compares the result of a pu joint with 2 bodies where body 1 is
|
||
|
// fixed to the world to a pu joint with only one body at position 2.
|
||
|
//
|
||
|
// Test the limits [0, 0] when only one body is attached to the joint
|
||
|
// using dJointAttach(jId, 0, bId);
|
||
|
//
|
||
|
// The body should not move since their is no room between the two limits
|
||
|
//
|
||
|
TEST_FIXTURE(Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero,
|
||
|
test_Limit_0_0_One_Body_on_right)
|
||
|
{
|
||
|
dVector3 axis;
|
||
|
dJointGetPUAxisP(jId_12, axis);
|
||
|
dJointSetPUAxisP(jId, axis[0], axis[1], axis[2]);
|
||
|
dBodySetLinearVel (bId2_12, magnitude*axis[0], magnitude*axis[1], magnitude*axis[2]);
|
||
|
|
||
|
dJointAttach(jId_12, bId1_12, bId2_12);
|
||
|
dJointSetPUParam(jId_12, dParamLoStop3, 0);
|
||
|
dJointSetPUParam(jId_12, dParamHiStop3, 0);
|
||
|
|
||
|
dJointAttach(fixed, bId1_12, 0);
|
||
|
dJointSetFixed(fixed);
|
||
|
|
||
|
|
||
|
dJointAttach(jId, 0, bId);
|
||
|
dJointSetPUParam(jId, dParamLoStop3, 0);
|
||
|
dJointSetPUParam(jId, dParamHiStop3, 0);
|
||
|
|
||
|
for (int i=0; i<500; ++i)
|
||
|
dWorldStep(wId, 1.0);
|
||
|
|
||
|
const dReal *pos2_12 = dBodyGetPosition(bId2_12);
|
||
|
const dReal *pos = dBodyGetPosition(bId);
|
||
|
|
||
|
CHECK_CLOSE (pos2_12[0], pos[0], 1e-4);
|
||
|
CHECK_CLOSE (pos2_12[1], pos[1], 1e-4);
|
||
|
CHECK_CLOSE (pos2_12[2], pos[2], 1e-4);
|
||
|
|
||
|
CHECK_CLOSE (0, pos[0], 1e-4);
|
||
|
CHECK_CLOSE (0, pos[1], 1e-4);
|
||
|
CHECK_CLOSE (0, pos[2], 1e-4);
|
||
|
|
||
|
|
||
|
const dReal *q2_12 = dBodyGetQuaternion(bId2_12);
|
||
|
const dReal *q = dBodyGetQuaternion(bId);
|
||
|
|
||
|
CHECK_CLOSE (q2_12[0], q[0], 1e-4);
|
||
|
CHECK_CLOSE (q2_12[1], q[1], 1e-4);
|
||
|
CHECK_CLOSE (q2_12[2], q[2], 1e-4);
|
||
|
CHECK_CLOSE (q2_12[3], q[3], 1e-4);
|
||
|
}
|
||
|
|
||
|
|
||
|
} // End of SUITE TestdxJointPU
|
||
|
|